![]() ![]() And finally a perfect ending where the game must be cleared without using a single continue, while also achieving several obscure goals such as invoking the lady of the lake, saving the Amadis from flames, and finding the Gamusin people among others. A good ending for doing so without using more than four continues. A not so bad ending for beating the Final Boss in the Realm of Pain after having used more than four continues. Multiple Endings: There are four: A bad ending for beating the game without finding all five of Moura's tears, no matter your amount of continues used.Getting all five allows you to enter the Realm of Pain after defeating Moura/Moura Snake and fight the true final boss, Luzfarel. There are five of them, as shown in the intro sequence. Mineral MacGuffin: Moura's crystallized tears.'Last Supper' Steal: The true final boss Luzfarel is found sitting at a table with his demon lackeys, all sitting on one side of the table, an image that looks like a Satanic mockery of Jesus' Last Supper.Sometimes, they're brought in by fairies. Inexplicable Treasure Chests: It's a Ghosts 'N' Goblins homage after all.Homage: The entire game is a homage to the Ghosts 'n Goblins series, right down to Don Ramiro being a mix of knight Sir Arthur and Spanish folk hero El Cid.Hidden Elf Village: The Gamusin people.Harping on About Harpies: Stage 2 is the harpies' nest, but they can be found in other stages too.Giant Mook: The cycloptic cave troll in stage 4.It kills Quesada instantly in literally one fell swoop. In the first stage, there's a section with a beheaded zombie looking for his head among a pile of them at a gallows. Full-Frontal Assault: The beheaded zombies in the first stage running after Don Ramiro are naked and have a visible, if small, penis.Four Is Death: Four is the maximum amount of times you can continue before being locked into a bad ending.Foreign Language Title: The game is written in English and the title is Spanish, meaning 'Damn Castile' or 'Cursed Castile' however, Locomalito is Spanish, so the title is not foreign to them.There is an achievement for keeping it until you beat the game. If he ever changes his weapon for the rest of the game, it's gone. Flaming Sword: Having the sword weapon when you find the Lady in the Lake in the swamp she enchants Don Ramiro's sword this way.Fighting Your Friend: One of the boss fights is against Mendoza and Don Diego, who were apparently turned into zombies offscreen.Fairy Companion: One of the various power-ups.The Faceless: Quesada is never seen without his helmet.He also doesn’t have a lot of faith in Don Ramiro’s ability to best Luzfarel, popping in just to say “prepare to die!” before the final battle. The Angel of Death will revive you as many times you need to complete the game, but if he has to revive you a fifth time and beyond he will demand compensation locking you into the second worst ending if you do continue. Don't Fear the Reaper: A heavily played with example.Dem Bones: Dancing skeletons that explode into bones when hit.The beheaded knight shows up earlier in stage 3, the Alcazar. ![]() The beheaded knight, Zarrampla the giant maggot demon, and the Manticore in the Realm of Pain.Here the mood is dark and somber, there's blood and dead bodies everywhere, Satanic imagery, Don Ramiro loses all of his companions and eventually is forced to fight two of them, you get the picture. Darker and Edgier: Compared to Locomalito's earlier titles, except L'Abbaye des Morts.And if you continue more than four times, you will be locked into the bad ending. Choosing to continue after losing all your lives will reset your score to zero. Continuing Is Painful: If you die, you are kicked back to the beginning of the segment you're currently in, with no support item and your weapon reset to the dagger.Came Back Wrong: The former king of Tolomera.Bubblegloop Swamp: Stage four, the Swamp of Malaventura.EX brings us the Advancing Boss of Doom Caterpillar, which one-shots you on touch, can only be hit when it opens its face, and automatically kills you if you don't kill it before the end.The globs melt away tiles of the floor if they drop on them, so it's possible for the player to die after having defeated the enemy if too much of the floor is destroyed and Don Ramiro falls into the acid below. Just before the showdown with Moura, Don Ramiro has to destroy a giant cauldron that drops corrosive green globs.However the little imp turns on you at the end, becoming the stage’s boss and using the fact he is the only light source to his advantage. A small winged creature offers to light the way with a torch, and he does. Blackout Basement: The second half of the fourth stage, a series of caves, is completely dark. ![]()
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